PAINTED PICNIC

PAINTED PICNIC

Figma Make collage tool

Figma Make collage tool

ROLE:

ROLE:

Designer, Vibe Coder

Designer, Vibe Coder

TIMELINE:

TIMELINE:

4 days, March 2026

4 days, March 2026

TEAM:

TEAM:

Myself

Myself

Overview

Teaching myself against a deadline

Teaching myself against a deadline

I discovered the March 2026 Figma Makeathon, a hackathon style virtual contest, with only a few days left to submit.

In four days, I taught myself how to effectively use and prompt Figma Make, curated and produced 41 visual assets, and picked up working knowledge of data structuring and backend-as-a-service tools.

Blending fine art and digital collage

Blending fine art and digital collage

I've always been fascinated by free, publicly available image archives. I was interested in combining the physical with the digital, AI-driven platforms we build with today.


The result is Painted Picnic; an interactive digital collage tool that lets people build their own picnic scenes using food and drink imagery pulled from fine art paintings.

I've always been fascinated by free, publicly available image archives. I was interested in combining the physical with the digital, AI-driven platforms we build with today.


The result is Painted Picnic; an interactive digital collage tool that lets people build their own picnic scenes using food and drink imagery pulled from fine art paintings.

Each element ties back to its origin

Each element ties back to its origin

Each element is hand-picked from fine art. Hover over any item to see the original piece, its artist, and a link back to the archive it came from.

Each element is hand-picked from fine art. Hover over any item to see the original piece, its artist, and a link back to the archive it came from.

Adjusting items on the canvas

Adjusting items on the canvas

Every element's location, size, angle, axis, and z-position can be fine-tuned from the properties panel.

Every element's location, size, angle, axis, and z-position can be fine-tuned from the properties panel.

Planning and Execution

Deciding how to build and organize

Deciding how to build and organize

App needs

App needs

  • List of collage items

  • Info about each painting

  • Link back to the source

  • Properties adjustments and filtered library

  • List of collage items

  • Info about each painting

  • Link back to the source

  • Properties adjustments and filtered library

The stack

The stack

  • Figma Make to build the app itself

  • Supabase for simple backend to host gallery submissions

  • Claude API for content moderation

  • Figma Make to build the app itself

  • Supabase for simple backend to host gallery submissions

  • Claude API for content moderation

The assets I gathered all needed to be organized, labeled, and pointed to. Rather than dragging images directly into Figma Make, I built a JSON file that paired each image with its metadata — title, artist, year, museum link — and had the app load images dynamically from there.


Claude also became my debugging partner. I'd explain an issue, walk through where I thought it was coming from, and describe what the expected behavior should be. That let Claude write prompts for Figma Make that were far more technical than what I could have written myself.

The assets I gathered all needed to be organized, labeled, and pointed to. Rather than dragging images directly into Figma Make, I built a JSON file that paired each image with its metadata — title, artist, year, museum link — and had the app load images dynamically from there.


Claude also became my debugging partner. I'd explain an issue, walk through where I thought it was coming from, and describe what the expected behavior should be. That let Claude write prompts for Figma Make that were far more technical than what I could have written myself.

Reflection

What four days taught me

What four days taught me

Painted Picnic didn't rack up big numbers, or win any awards in the makeathon, but that was never really the point. What mattered was that this was the first AI-built app I was able to take all the way to launch, in what was basically a long weekend.


Along the way I picked up real skills: effective prompting, working with AI-assisted visual design and code tools, and some front-end familiarity.

Painted Picnic didn't rack up big numbers, or win any awards in the makeathon, but that was never really the point. What mattered was that this was the first AI-built app I was able to take all the way to launch, in what was basically a long weekend.


Along the way I picked up real skills: effective prompting, working with AI-assisted visual design and code tools, and some front-end familiarity.

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